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[MISSION LOG // ID: TV_2026]
[STATUS: SYNCED]
National Geographic Explore VR
Set off as a National Geographic explorer to discover the most iconic locations on the planet! Head to Antarctica and set off on a thrilling expedition of discovery. Navigate around icebergs in a kayak, climb a massive ice shelf and survive a raging snowstorm as you search for a lost emperor penguin colony.
I was mostly involved with the Antarctica part where my responsibilities included:
// Designing and prototyping the locomotion mechanics (stick movement, teleportation)
// Designing and prototyping the kayak entering, exiting, and locomotion mechanics
// Designing and prototyping the ice climbing mechanics, including the locomotion, attaching to the wall, the visual effect of hitting the wall, the checkpoints, and visual communication of where the checkpoints are and climbable ice is
// Designing and prototyping the teleportation between destinations (the National Geographic logo going around you)
// Designing and prototyping the camera and photography mechanic, including storing these persistently and displaying them in the HUB
Role
Senior Game Designer
Engine
Unreal
Project type
VR travel & exploration experience
Release Date
May 2019

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National Geographic Explore VR
// ACCESS_READY: MISSION_DATA_STREAM_END
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