top of page

[MISSION LOG // ID: TV_2026]

[STATUS: SYNCED]

Heroes vs. Robots

Protect humanity! Use your new found elemental powers to battle waves of rebellious robots. Gather energy to expand and upgrade your collection of powers, and become the strongest hero! My responsibility for this project was being the Lead Designer of the project, keeping in close contact with our client in order to adjust the project direction to their wishes. Our studios first experience with this new platform and its engine and editor. To test this new platform I created a game concept for the team to use while investigating workflows and features. Meta liked this pitch and turned it into our first game project. While doing so I worked on: // Researching and analyzing competitors and integrating what works and avoiding what does not // Concept, pitch, design and assist in implementing core game mechanics, progression, economy, and tutorial (FTUE) mechanics // Concept, pitch, design and assist in implementing UI/UX // Perform UXR and internal playtests to gather both player feedback and analytics data in order to identify issues, hypothesise solutions, and implement these
Role
Lead Designer
Engine
Meta Horizon Studio
Project type
Meta Horizon mobile game world
Release Date
March 2025

// ACCESS_READY: MISSION_DATA_STREAM_END

bottom of page